1 - The Beginning

Legend felt the rope tighten around her neck and she was pulled away by the men.

Spirit soon discovers his sister is gone and from the smells and hoof marks knows that it was the same men who caught him some time ago. After talking with his mother Spirit decides:


1/ 1. Finder strider to get help with saving legend

2/ 2. Run around in circles and freak out.

3/ 3. Attack a colinisers horse until they agree to help.

4/ 4. Sit back and hope she escapes by herself


Exit the game

Throw a dice

This gamebook was rated G (Everyone).