Spirit projects

Tales of the Cimarron Skyscraper


I've asked Sofiel if I can create a skyscraper based on her project: Tales of the Cimarron-Dating Sim. Approved! :D


The Skyscraper:
Name: Tales of the Cimarron Place (TOTC Place)
 
This building is 28 stories high with 4 underground parking floors.  
It's based on the game under development.
I've been working on the elevators with Microsoft powepoint (making animated videos, but used like elevator videos, I'll explain about that later), lobby design, and some other things.

 

Detailed Specifications:

No. of floors: 28+4 Basement = 32

Building Height (from Ground floor to top): 415ft/126.5M

No. of Elevators: 26

Architect(s): We’ll work on that

Company: We’ll somehow come up with a name just for fun.

 

There are 3 main elevator banks serving the tower:
-L, 2-12
-L, 13-26
-L, 26-28
 
They are Schindler 7000 Gearless Elevators (won't use their logo or name in the project, this will give you a general idea) which can reach the speeds from 800 to 1400 Feet/Minute. There are five in each bank.   

Same goes with the service elevators which serves all floors in the tower and reach the speed of 1000 Feet/Minute.
 
There are the parking shuttle elevators that serve the parking floors (L-P4) are Machine Roomless (MRL), it's a new type of technology.


There are the "Fights" shuttle elevators serving floors 13-16 which are the "Fights" floors. Those elevators are hydraulic and they are manufactured by TEFL Elevators (a company that I made up) and these elevators are something else!
 
Why are these elevators something else?
Well they are in the "Fights" sections which I'll get to later and they mess up a lot, especially when there is a Mare vs Mare or Stallion vs Mare fight playing on the TV screens in the "Fights" sections.
 
What happens? The elevators will start to mess up when the 5 minute warning sign displays over the enterance to the "Fights" sections saying "Warning: A Mare vs Mare or Stallion vs Mare fight is starting in 5 minutes!" in a yellow background with black letters and two red exclamation marks on the left and right sides of the screen.
 
The doors on the elevators take longer to open, the position indicator messes up, and the elevator shakes around!
 
Now, When there is a Mare vs Mare or a Stallion vs Mare fight going on, DO NOT USE THE "Fights" ELEVATORS! Why? The elevators go insane! They violently jolt when the elevator starts to move and stop, they shake a lot in the shaft while moving, the indicator does not work at all (it will say "CE" which means counter error), and the worst of all, you get trapped in there for at least 30 minutes!!! It all depends on who's fighting. The worst one would be Rain vs Esperanza! D8
 

Now let's get back to the elevators...
 
There are also shuttle elevators for floors 26-28. Floors 26-28 are the gaming & spectator floors (top of the tower). They are hydraulic and run 60x better than the "Fights" elevators.
 
There are also the service elevators. There are two of them and serve all floors of the tower.
 
There's a freight elevator for the loading dock and the basement floors. This thing is huge!
 
Okay now I'm going to talk about the tower itself...
 
Floors 2-12, 17-25 are office/gallery floors, they contain offices, and pictures from the game. No pictures from fights, those are in the "Fights" sections on floors 13-16.

Detailed Elevator Specifications:

=Low-Rise Elevators=

Floors Served: L, 2-12

Speed: 800 Feet/Minute (4m/s)

Capacity: 25 Persons/4000lbs/1820kg

Type: Gearless Traction

No. of Elevators in bank: 5

 

=High-Rise Elevators=

Floors Served: L, 13-26

Speed: 1000 Feet/Minute (5m/s)

Capacity: Same as Low-Rise Elevators

Type: Gearless Traction

No. of Elevators in bank: 5

 

=Spectator/Gaming Elevators=

Floors Served: L, 26-28

Speed: 1400 Feet/Minute (7m/s)

Capacity: Same as Low-Rise Elevators

Type: Gearless Traction

No. of Elevators in bank: 5

 

=Parking Shuttle Elevators=

Floors Served: L, P1-P4

Speed: 500 Feet/Minute (2.5m/s)

Capacity: 21 Persons/3500lbs/1588kg

Type: Machine-Roomless Traction (MRL)

No. of Elevators in bank: 3

 

=The “Fights” Shuttle Elevators=

Brand: TEFL Elevators

Floors Served: 13-16 (F1-F4)

Speed: 125 Feet/Minute (0.6m/s)

Capacity: 16 Persons/2500lbs/1134kg

Type: In-ground Hydraulic

No. of Elevators in bank: 3

 

=The 26-28 Shuttle Elevators=

Floors Served: 26-28

Speed: 175 Feet/Minute (0.9m/s)

Capacity: 16 Persons/2500lbs/1134kg

Type: Roped In-ground Hydraulic

No. of Elevators in bank: 2

 

=Service Elevators=

Floors Served: P4-Penthouse (All floors in the tower)

Speed: 1000 Feet/Minute (5m/s)

Capacity: 40 Persons/6000lbs/2727kg

Type: Gearless Traction

Dimensions: (L: 9’ x W: 11’ x H: 14’)

No. of Elevators in bank: 2

 

=The Freight Elevator=

Floors Served: Loading Dock-P4

Speed: 125 Feet/Minute (0.6m/s)

Capacity: 100 Persons/15000lbs/6818kg

Type: Geared Traction

Dimensions: (L: 22’ x W: 14’ x H: 15’)

It’s the only Freight Elevator.

 

Building Safety Features:

-Security 24/7 (surveillance, patrol/guard, card access)

-Highly Trained Staff

-Voice Evacuation System (known as the fire alarm system)

-Card access to offices

-ADA Compliant washrooms, telephones, entrances, pull-stations (fire alarm), elevator panels, etc.

-Emergency call buttons

-Signs for emergencies, medical procedures, and warnings

-Sound barrier doors for the “Fights” sections and rooms

-Ear protection in the “Fights” elevators, sections and rooms (if anyone is stuck in those elevators or in the fights sections or rooms and are having trouble handling the sounds, videos and pictures. They can use ear protection to block out the sound. There’s also a brace position too if you can’t move anywhere and are in extreme fear)*

-Emergency lighting system

-Much more!

 

===============================================================


Galleries:
The galleries on floors 2-12, and 17-25 are pictures and videos from the game (safe for everyone). There are no warning signs or risks to enter those sections.
 
The "Fights" sections:
On floors 13 to 16, these sections contain pictures and videos of fights. There are rooms that are behind doors (that look like the entrances to the "Fights" sections from the main hallway) that contain pictures and videos of Mare vs Mare or Stallion vs Mare fights (it scares me BIG TIME!). The "Fights" sections are dangerous to anyone who has severe sensitivity to seeing blood, favourite characters getting hurt, etc (see the entrance door picture).
That’s why there are warning signs.
 
The doors look like the ones that you see in MRI suites, they are strong. But the ones in the tower are the same but you can't hear anything behind the door, this is for safety reasons.

Each Mare vs Mare or Stallion vs Mare fight room has a rating system indicating of how graphic the fight is outside of the room on the door. Just like the Tesla strength of an MRI Scanner. It’s like this… it’s a scale from 1T Terror(s) to 10T Terrors. Terrors mean how much risk of watching or seeing the pictures, and the graphic material. For example, the Esperanza vs. Rain fight is 10T. 10T is dangerous! It’s one of my worst nightmares! But they are not too graphic, it's ususally how intense it is and the maximum amount of blood that's in the game.

I’ll make updates during the making of the Skyscraper.

But here’s a cool fact, whenever there’s a Thunderstorm and there’s a Mare vs. Mare or Stallion vs. Mare video playing on all “Fights” sections, the tower gets struck by lightning! Depending on the type of fight, for example Esperanza vs. Rain, there will also be a lot of close lightning strikes nearby less than 1km/0.62miles!!
Well this is all the information that I have for this skyscraper but I would really like some help to create ideas of what the building should look like, the pictures and videos for the fights room and the galleries on floors 2-12 and 17-28 or give some ideas, etc.

 

*There are signs for on how to save yourself from listening to the sounds, seeing the High Terror Rating videos and pictures and can’t move due to extreme fear, they show you how to brace yourself. You can get down on the floor, and lie flat on your stomach or curl up into a ball-like shape, cover your eyes, make a lot of noises so that the staff will hear you and assist you. They or your friend/parent/guardian will provide you ear protection which are located throughout the sections and in the rooms to help you not hear the noises. The staff will help you guide you through the sections to the service elevators while you are covering your eyes. The first-aid station is located in the lobby by the security office (there’s also a security desk at the front). You will rest in the first-aid room or will be taking to the hospital depending how you are feeling.
 

UPDATE (June 20, 2010) 

We need some people to spread the word for this project, anyone who wants to join, go right ahead :) .

=================================================================================


We got lots of time to finish this project, due date is October 31, 2011. This will give an opportunity to make any changes, more detail, etc. It may take a little longer or finish extremely early.

NOTE: I can’t draw any fight scenes. But I will work on the elevators and the rest of the skyscraper, with a team =-).

I’m currently working on the elevators.

Don’t be afraid to ask any questions! =D

 



Deadline for this project : October 31, 2011

Members who have joined the project :

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Entries submitted :

  • totc_skyscraper_main_elevators_fixtures.png by otis411 (June 20, 2010)
  • slide19.png by otis411 (June 05, 2010)
  • totc_place_the_fights_shuttle_elevators.png by otis411 (June 01, 2010)

Last comments

November 24, 2010
Usa Female
AppleDash>You
Hmm this seems cool I MIGHT join. The thing is I suck at drawing. But I don't have photoshop, and I'm not so sure how good Microsoft Paint would do with it. But I'll try! And hey, I joined!!!!! Will you play/have your own characters? I don't quite understand it.

June 01, 2010
Usa Female
Anti-BaltoSource
XD this is still really awesome! i am glade they finally activated it ^^ joined don't know what i could do to help but yeah i am here.




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