13 - A Home...

You say yes, and join Scamp's family. You are going to live a nice, long life with Scamp and his family.

One day, you and Scamp are asleep when you hear a peculiar noise. You smell something that gets you worried, and Scamp smells it too.

"Angel? What do you think that is?"

"I... don't... know..."

What do you do?


1/ Ignore the worries and fall asleep again

2/ Get up yourself and look for the source of the smell

3/ get Scamp to come with you and look for what is making the smell


Exit the game

Throw a dice

This gamebook was rated PG (Parental guidance suggested).