I seen a trailer for the new game of Spyro coming out at the link below.
http://youtube.com/watch?v=NQIZs7JJKdI
EDITED:
Well. I played the game. What can I say about The Legend of Spyro: A New Beginning? It was a good idea...but they went at it all wrong. Game play and all.
SPOILER ALERTS!!!!!!!!!!!!!!!!!!!!!
STORYLINE: Now, I thought the idea of Spyro being raised by dragonflies was rather silly. Yet another "find yourself" episode once he realized he was a dragon. I would've liked it alot better if I actually...grew close to the characters that were Spyro's "mother and father." But by the time Spyro came to leave his parents, I knew so little about them, I just didn't care.
Spyro was way too trusting when he first found Ignitis. I did like that he and the others were kinda preserving the eggs until they were born. But what I wanna know is that why were the four guardians, Spyro, and Cynder the only dragons we saw? There must've been more, but we never saw them. But even so, Spyro just all out trusted the old dragon just...a little too fast for it to be believable XD
The overall story of Spyro trying to defeat one of his own kind was pretty cool (at least this time they made the dragons look cool unlike in A Hero's Tail where they made them look like beer-bellied tards) But I'm thinking that since he's finding out his own species so fast, I don't think he'd be so hesitant as to fight one of them. I could be wrong, tho. The sad thing about this game was that it was WAY too short. I mean, we never even saw the Dark Master who Cynder belonged to. And it was just starting to get interesting after I defeated her too (i mean, for cripes sake this is like one of the only times you see Spyro actually INTERACTING with a dragon his size).
CHARACTERS: Whoever decided Elijah Wood should voice Spyro was on crack and weed and everything in between. The voice would've suited him just fine for a younger role, too, if Elijah would've just kept Spyro in character! Yeah, Spyro was cocky SOME of the time. But the rest of the time (75%) he was all quiet and crap. Look, I know Spyro was new to the world, but that never stopped him before. Or...well...after, I should say. Even so, I didn't like Elijah's attitude for Spyro. It wasn't likeable to me.
Now...even tho I am totally against Sparx speaking with words at ALL, I think that if David Spade was not Sparx, the game would've been a comeplete waste of my time. He cracked a few funny jokes in there. But....I didn't like Sparx' design very well. Too macho for a YOUNGER him. Besides...what I was HOPING this game would tell me: how EXACTLY was Sparx linked to Spyro so that LATER he changed colors every time Spyro got whacked? They should've given more HISTORY. After all that's what PREQUELS are for. If they're going to make these new Spyro games so short and storyless, they may as well make it a fricken TV series. I mean, they did it with Sonic and Donkey Kong and Mario after all (although, i dont remember if it was vice versa or not, but either way, Spyro is becoming a less-likeable game for his old fans)
Now...the four guardian dragons looked cool and all...but their personalities were SOOOOOOOO typical. Ignitis, the all-round good-guy wise leader person. Cyril, your typical snob (and naturally, since he's a rather cold personality, he's the ice element) Volteer is your typical thesaurus character who rambles. Not a terrible personality type...but I would've liked it alot better if they hadn't used the EXACT same personality on an electricity fairy in A Hero's Tail. Terrador was pretty cool, with his judging people on how they fight. (Although he'd pretty much HATE me XD) his attitude was a likeable one. Only thing I hated about him was his tail tip (it was a mace, not a very natural or good-looking trait for a dragon if you ask me).
Cynder was cool too. She was my favorite character in this. Her voice was cool, her design was spiffin, and she kicked butt. I also liked how she became "good" and turned back to her normal form. That was very clever, and I must say I wasn't expecting her to be one of the lost dragon eggs (i was expecting her to be Spyro's mom or something) But she pretty much worked for the Dark Lord. And we never saw him. So it was basically like...ok, we turned you good....can we fight together now?
GAMEPLAY: It was kinda fun overall. I liked how Spyro was all Jackie Chan on everything. But I must say, I miss being after to control him better when he's breaking into a run (or a head butt, which was what its originally used for, but EVERYONE used that attack to get around faster in the earlier games XD)
I never understood how the double jump could physically be possible for anyone, but I'm just glad that Spyro can get a longer glide in. I also miss swallowing rocks and stuff to shoot things down, but I guess that's what the triangle button in this game is used for (it basically turned his current element into a ball so he can shoot it at an enemy) The head-bash rocked as normal.
But the camera pans were VERY screwed up. It was fine some of the time, but it went out of control after a while.
The enemies in this game were very boring too. I mean, there were a few different enemies, but overall they were just evil Rafiki's, only different colors in each world. I got tired of seeing them. However there were like THOUSANDS (and no, im not exaggerating) you had to defeat in every world you went. And it took forever to beat them, especially the large ones, which had armor, was throwing explosives at you, punching you, slamming you, and pushing you, all at the same time.
Alot of the times I didn't get a change to get a hit in, because Spyro would take so long to gain his posture back. (I mean, you're only supposed to hit the O button to attack, but when I'm ambushed in this game, my brain doesn't say "hit the O button" it says "HIT THE WHOLE CONTROLLER"!) So yeah, once you get going, it takes only about ten minutes to get through your enemies.
The use of Fire, Ice, Electricity, and Earth are becoming annoying. As far as I'm concerned, dragons can only breathe Fire and/or Ice, but even so, they need to start thinking up some NEW things for Spyro to work with if they're going to continue to make Spyro games.
There were only five bosses in the entire game. Not very fun. But since the game is originally for kids 10+ I suspect that since they BOUGHT the game they wouldn't POSSIBLY want to fight boss battles.
Another thing that annoyed me was that unlike in the other Spyro games, it didn't save as you went along. You had to go through like ten cutscenes before it could actually save and you had a chance to turn off your PS2. And another thing that annoyed me was that once you beat the game, you had to start all over. You weren't allowed to visit places like in the old games. You weren't even allowed to view animated sequences (unless I happened to miss something) which was what I liked best.
PROS:
-They thought about the prequel.
-Some pretty cool characters.
-Animated sequences were pretty and grabbed my attention. And were also action packed for the most part.
-Storyline had a good heart.
-Left room for another game to try and redeem themselves.
-Kung Fu fighting was a cool new thing.
-Diamonds were used for health instead of for nothing like in the games without Moneybags.
CONS:
-Only answered but a few questions about Spyro's past.
-Gameplay was wonky.
-Unecessary amount of enemies.
-Plotline was weakly told.
-Original characters were a bit out of character.
-New characters weren't too special.
-Was way too short and anticlimactic.
-Same old elements and magic. Getting rather tiring.
I give it 2 gems out of 5.
I'm thinking about re-writing my own prequel, but I'm starting to realize how full of myself I am XD