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xArcticGx
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Post subject: Software Used to Make Balto - TOONZ - Now Open Source Posted: Mon Mar 21, 2016 5:51 am |
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| Beginner |
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Joined: Fri Apr 06, 2012 8:35 pm Posts: 88 Location: Out of my mind...
Gender: Male
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Mighty
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Mon Mar 21, 2016 7:27 am |
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| Animation Source is my home! |
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Joined: Fri Apr 20, 2007 12:22 pm Posts: 4803 Location: Michigan
Gender: Female
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That's pretty cool! I'll probably check it out when it becomes available. Of course I'm no animator, but it can still be used for inking and coloring.
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Draco
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Mon Mar 21, 2016 11:44 am |
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| Famous one |
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Joined: Wed Feb 01, 2006 9:19 pm Posts: 1081 Location: Under your bed >D
Gender: Female
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Ooh, nice! I've been looking/waiting for a good animating program since I found out the one I used before (Pencil) doesn't work properly on my Cintiq.
I'll definitely be looking out of this! Thanks for sharing. 83
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Draco
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Tue Mar 22, 2016 10:40 am |
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| Famous one |
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Joined: Wed Feb 01, 2006 9:19 pm Posts: 1081 Location: Under your bed >D
Gender: Female
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NotAGoat wrote: Which type of Cintiq? Cintiq 22HD Touch. It just lags a lot with Pencil when I try it on there, even after I fiddled with settings. I can still use the program on my other laptop though, since I have an older bamboo tablet I can hook up to use with it if I really want to. (Though I'd much rather use the cintiq lol)
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Draco
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Fri Mar 25, 2016 6:54 pm |
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| Famous one |
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Joined: Wed Feb 01, 2006 9:19 pm Posts: 1081 Location: Under your bed >D
Gender: Female
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NotAGoat wrote: I've heard that the Software is to be released at 11AM JST. You can check the time here. So about 1 hour and 35 minutes from when I'm posting this. I'll be 2AM here in the UK when it comes out. xD I'm pretty excited. It'll be about 11PM or so here in EST US time when it's released. I'll definitely still be up xD
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BaltoSeppala
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Sat Mar 26, 2016 7:11 am |
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| Famous one |
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Joined: Sun Aug 22, 2010 5:44 pm Posts: 1873 Location: USA
Gender: Male
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Uh oh. I sense a whole new round of fan-made Balto 4 projects. 
_________________ Want to learn more about the real Balto, Togo, etc.? Please visit my website! (Click the image below)

Avatar of epicness, and awesome signature image, by MightyBalto1925!
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DeLorean
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Sat Mar 26, 2016 8:56 am |
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Joined: Fri Oct 23, 2015 9:36 am
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BaltoSeppala wrote: Uh oh. I sense a whole new round of fan-made Balto 4 projects.  Let's make a Balto IV i want it now this program can help us!!!!11111 on-topic: it's nice to see this, though im not an animator, i might try to do something when i got time.
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Mighty
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Sat Mar 26, 2016 4:09 pm |
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| Animation Source is my home! |
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Joined: Fri Apr 20, 2007 12:22 pm Posts: 4803 Location: Michigan
Gender: Female
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NotAGoat wrote: It's out. You can install it here: https://opentoonz.github.io/e/index.htmlIf anyone has installed this on a Windows OS, can you provide a screenshot? I think the Mac OSX version could be missing some tools at the moment. I did install this on Windows, though it was pretty much the same deal. But after messing around with the program I did manage to pull up some toolbars. If you right click on the "InknPaint" tab, you will see a option that says "GUI show/Hide". Hovering over that will reveal more options. But getting them to work is a whole other story. lol Edit: It doesn't appear that the program saves these settings. You have to re-open them every time. But here's what it looks like with the tools: Attachment:
Screen Shot 2016-03-26 at 6.10.11 PM.png [ 234.98 KiB | Viewed 2629 times ]
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Draco
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Sun Mar 27, 2016 4:39 pm |
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| Famous one |
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Joined: Wed Feb 01, 2006 9:19 pm Posts: 1081 Location: Under your bed >D
Gender: Female
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I'm having a really weird and annoying issue when I'm trying to draw on the PITedit tab.
Has anyone else had a problem with the page zooming out whenever the curser gets close to the screen (using a tablet)?
The program crashes when I try to go into one of the settings on the brushes, also when on the PITedit tab.
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Mighty
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Sun Mar 27, 2016 5:48 pm |
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| Animation Source is my home! |
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Joined: Fri Apr 20, 2007 12:22 pm Posts: 4803 Location: Michigan
Gender: Female
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I'm having that issue as well. It also lags or doesn't work when you try to draw. I've also had a problem where the paint brush tool will just start drawing lines n' stuff while just hovering over the drawing area... I understand that newly released programs will have bugs, but this program is unusable at this point in time. You would think they would have tested this program before releasing it to the public. They have a Google forum you can post in: https://groups.google.com/forum/#!forum/opentoonz_en
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Eska
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Tue Mar 29, 2016 12:03 pm |
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Joined: Fri Apr 29, 2011 3:00 pm Posts: 60 Location: Wouldn't you like to know?
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Wow this sounds great! But I think I'll just wait until the work most of the major kinks out of it before I try downloading it myself...
_________________ The Soul's Trail
Read it!
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MarkUltra
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Post subject: Re: Software Used to Make Balto - TOONZ - Now Open Source Posted: Fri Oct 02, 2020 12:10 am |
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Joined: Sun Sep 27, 2020 2:06 am
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Cool! I'll check it a little bit later. I think that it should be pretty interesting to check it out.
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