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 Post subject: Mollyzilla
PostPosted: Tue Jul 27, 2010 9:33 am 
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Since nobody has came up with anything for this, here's a first draft outline of what the plot for the episode should go:

-the first scene starts out w/ H4H crew at a carnival in Cape Suzette.
-Baloo, Kit and Becky go on rides together; Molly wants to come too, but she's below the age limit. So as the three ride the big rides, Molly stays behind with Wildcat.
-Thus, Molly's upset that she doesn't get to go on the 'big rides' like the others do.
-Wildcat tries to cheer her up by saying that each day, she'll grow taller.
-Convinced, Molly measures how tall she grows each for the past week.
-Wildcat notices progress, but only by one cm or mm (Idt Wildcat's good with measuring)
-Meanwhile, at Khan Industries, Shere Khan is holding a meeting with Buzz discussing Buzz's new invention, the growth ray. Buzz intends to use it to 'bring an end to world hunger' and thinks it's his best idea yet. (I may have Khan not being too interested in the idea)
-Later, back at H4H, Baloo and Kit try to cheer up Molly about her growth. Desperate on what to do, Baloo goes to Buzz for advice. That's when Buzz suggests he can use his growth ray to temporarily make Molly taller, but not too tall.
-When Baloo and Kit take Molly to see Buzz, they use the growth ray to make her taller. But the machine accidentally powers down. The problem is that the plug was removed. As Buzz plugs it back in, Baloo accidentally sets the switch on full growth, causing Molly to keep growing and growing as the day goes on.
-It's not long until Molly's 50 feet tall. She got that way, while Baloo, Kit, Wildcat and her were at carnival. Thus, Baloo's worried that Becky will find out and 'strangle him.'
-Baloo and Kit tells Wildcat to watch Molly and stay put while they get Buzz.
-But Molly has other plans and decides to explore the town, and takes Wildcat with her.
-Later, Molly is hanging around the SK Tower, with Wildcat in her hands. Shere Khan isn't amused nor shakened, and orders his elite pilots to shoot 'it' off her tower.
-Meanwhile, as Baloo, Kit and Buzz get the growth ray ready, Becky finds out about Molly's 50 ft. growth and catches up with Baloo. She gets upset at Baloo, but Kit suggests 'at least we can see Molly and know she's alright.'
-Buzz advises that they must lure Molly away from the people and shrink her back to size somehow. Becky comes up with a plan by using the growth ray on Molly's Lucy doll.
-And so, Baloo, Becky, Kit and Buzz aboard the Sea Duck, with the growth ray aboard, and the large lucy doll tied to the Sea Duck to lure Molly away.
-But Molly is tripped by the Khan planes [Star Wars: Battle Hoth style]; falls down and hers hurt knee; and starts crying.
-Feeling like she should do something, Becky suggests to use the growth ray on herself because only she can help Molly calm down.
-Becky is now the size of the SK tower; she grabs the Khan planes that attacked Molly and tells them 'Back off, Buster!'
-Becky and Molly are now two giants reunited, and Buzz uses the growth ray to change them back to normal.

Character arc:
Molly learns that being taller may be fun, but being small is safer, in her opinion.

That's a first draft for now.

Somehow I think I didn't give Shere Khan enough of a role. We have to make him more involved in the plot.

Thoughts?


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 Post subject: Re: Mollyzilla
PostPosted: Wed Jul 28, 2010 2:48 pm 
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Well, I have a few comments.
While it sounds good at first sight, I think there's room for improvement.

- Why wouldn't Molly be allowed to climb on the ride? I mean, Becky could hold her. Unless the ride is REALLY huge.

- Why would Baloo agree to make Molly artificially taller? Even he would probably not do something stupid like that (unless it would concern HIM directly, but he's usually careful about the others) And I'm not even mentioning Kit who would totally be against that.

- As you said, Khan isn't playing a big role there. Maybe find something related to the growth ray (maybe he could intend to use it for making weapons, or for building planes more easily?) Also, I still think he has a heart hidden very, very far (in the Talespin version of Shere Khan), I'm not sure he would go as far as trying to shoot or even kill a "kid".

- Globally, all of this is too much "expected". I think we should introduce some surprise here.
For example, the end : "Buzz uses the growth ray to change them back to normal." Well it's way too obvious. I don't know. Maybe it could be "Ultimately, Buzz has no idea on how to reverse it" and it ends with a giant Becky running after Baloo and wanting to crush him for that (and Molly trying to prevent her), destroying parts of the city in the process... Wouldn't that be more funny? :mrgreen: (we don't even have to show them back to the right size, after all it's meant to be a comedic episode)

I think we need more "fun" elements. Maybe make it so that the "huge" Molly and Becky can't hear the other characters? (which would probably be what would happen in reality :mrgreen: ) And the exact opposite ("Hey Becky, don't shout like that! I think I just lost my eardrum...")

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 Post subject: Re: Mollyzilla
PostPosted: Wed Jul 28, 2010 7:55 pm 
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Quote:
Why wouldn't Molly be allowed to climb on the ride? I mean, Becky could hold her. Unless the ride is REALLY huge.


The ride would be a roller coaster.

Quote:
- Why would Baloo agree to make Molly artificially taller? Even he would probably not do something stupid like that (unless it would concern HIM directly, but he's usually careful about the others) And I'm not even mentioning Kit who would totally be against that.


Artificially taller in a sense of Molly only being at least 3-4 ft tall, temporarily. Then, back to her original size. But the Growth ray itself would malfunction and cause Molly to keep growing and growing, thus adding to the humor.

Also, as for Kit, I can see him objecting to it, viewing it as another 'chaotic' or 'screwball' scheme. (IDK if that's the proper response though).

Quote:
As you said, Khan isn't playing a big role there. Maybe find something related to the growth ray (maybe he could intend to use it for making weapons, or for building planes more easily?) Also, I still think he has a heart hidden very, very far (in the Talespin version of Shere Khan), I'm not sure he would go as far as trying to shoot or even kill a "kid".


Perhaps I should keep it at 'Khan using the growth ray for the good of his company.' And perhaps Khan should be more for returning Molly back to normal. Somehow, my mind is telling me we should include a SK employee like Douglas Benson, who's trying to take over the Growth ray project. In a way, set up Buzz, like we saw in Baloo Thunder and claims it's all for Shere Khan himself, which would result in a 'Louie's Last Stand' moment.

I also agree that making Becky go after Baloo would be funnier. XD And to keep true to the screwball comedy, definitely keep the angle where Becky and Molly can't hear the little people.

Maybe Buzz could zap Baloo so that he and Becky could hear each other and argue? XD


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 Post subject: Re: Mollyzilla
PostPosted: Fri Jul 30, 2010 9:06 am 
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Okay. I worked on a 2nd draft of the outline for the episode. This is kinda different from the last one. For instance, Khan is kinda absent despite Molly climbing up the SK tower, and is more of an attempt to include more fun elements in the episode.

-starts out with H4H gang at Cape Suzette carnival, having a fun day.
-At one point, Molly is seperated from group and Becky can't find her. Kit goes to look for her; resulting in Molly's lucky doll face to face with him. He then looked down to find Molly. Molly says 'Hey Kit. I won Lucy a new hat.' Kit says 'Be careful, Molly. At your height, you could get easily seperated from the group.'
-After Molly is reunited with crew, they line up to the ride the roller coaster. The problem however is that Molly wants to come along, but is too short. The ticketman says 'At her height, she could be thrown off the roller coaster.' Wildcat winds up watching Molly, as Baloo, Kit and Becky ride the roller coaster.
-Thus, after the previous two events, Molly comes to the conclusion of being too small to do anything.
-Wildcat tries cheering her up, saying that each day she'll grow taller.
-Encouraged by the advice, Molly measures how tall she's grown each day (for the next week). Wildcat and Baloo notice slight progres.
-Later that day, Baloo and Kit have to deliver a small package of mangos to Buzz. Kit is curious why would Buzz want magnos. Baloo suggests, 'maybe after all them ideas he's come up with, he could be real hungry.'
-At the same time, Becky asks Baloo to take Molly with him, because she's busy running errands. This time, unlike other times, she has her complete trust in Baloo.
-Later, when Baloo, Kit and Molly get to Buzz's place, Buzz explains why he needed the mangos; they're for the growth ray-- his latest invention.
-As Buzz demonstrates his machine, Molly wanders off in her Danger Woman outfit, and then accidentally walks right into the spot where the growth ray was shooting, causing Molly to grow 50 ft tall.
-Baloo and Kit are surprised; but Baloo is worried of what Becky will do to her. He tells Buz and Kit to look out for Molly while he goes after Becky to distract her.
-Kit and Buzz try to help Molly, but she wants to 'go tell the world of how grownup she is.'
-She then leaves Buzz's home, later approaching Cape Suzette. As she approaches the entrance, she climbs over the entrance and cliff guns and crosses into the main bay.
-She then sees Wildcat and calls out to him and tells of how 'a big girl she is.' Wildcat tries to congragulate her, but she can't hear him. So, she takes Wildcat into the city with her.
-Meanwhile, Baloo catches up with Becky and distracts by 'actually helping her with her groceries in the house.' Then, Baloo spots Molly nearby, whose hangning around on the SK tower and tells Becky 'not to look back 'at the past!' After all, we're friends, *gulps* right?'
-Molly sees her house from SK tower, and calls out to he rhom. Becky hears voices that sound like Molly, but Baloo suggests 'odd weather we're having, eh Becky?' Baloo's getting nervous at this point.
-It wasn't long until Becky sees Molly hanging on SK tower. She goes beserk at Baloo shouting 'Baloo Bruinwald Bear, what did you do to my daughter?!?' Baloo breaks down in tears saying 'It was an accident.'
-Becky then retialates w/ a list of what defines 'accidents.' But agrees to let it go for now and help her daughter. But after they fix it, payback time. XD
-Later, Baloo, Becky, Kit and Buzz recap as they brainstorm on what to do about Molly.
-Becky suggests to use growth ray on her, saying that Molly will listen to her.
-Now that Becky's grown [about the size of SK tower], she calls out to Molly, and Molly comes running to her with joy.
-After, they're reunited, Baloo says 'it's finally over.' But Buzz can't get growth ray working, saying it'll take weeks to repair.
-In the meantime, Becky stampedes over towards Baloo saying 'it's time to pay, Baloo.'
-Baloo runs away from Becky, jumps in Sea Duck and flies in sunset with Becky chasing him shouting 'No you don't, Baloo! That's my plane. Get back here, Baloo! Baloo!'

Is this better and more fun than the 1st draft?

Also, anybody reading this, feel free to bring up other ideas for the episode.


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 Post subject: Re: Mollyzilla
PostPosted: Sat Aug 07, 2010 3:28 pm 
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Looks much better to me :)

A few things :

"-As Buzz demonstrates his machine, Molly wanders off in her Danger Woman outfit, and then accidentally walks right into the spot where the growth ray was shooting, causing Molly to grow 50 ft tall."
=> Then we'll suppose she was OUTSIDE...Otherwise she would completly destroy the house or building and everyone inside! :lol:

"He tells Buz and Kit to look out for Molly while he goes after Becky to distract her."
=> He should tell Buzz to work out on the machine to reverse this!

"-Kit and Buzz try to help Molly, but she wants to 'go tell the world of how grownup she is.'"
=> I think she would probably start playing "Danger Woman" instead.

"Baloo breaks down in tears" => In tears, really? :lol:

"-In the meantime, Becky stampedes over towards Baloo saying 'it's time to pay, Baloo.'"
=> I don't think Becky would do that, only for revenge. But she would do that if she learned that Buzz can't reverse her (which was my first idea)


A shame you couldn't find a good idea to include Shere Khan. Does anyone have suggestions? If I find something, I'll let you know.

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 Post subject: Re: Mollyzilla
PostPosted: Mon Aug 09, 2010 1:13 pm 
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Quote:
A shame you couldn't find a good idea to include Shere Khan. Does anyone have suggestions? If I find something, I'll let you know.


I'm kinda thinking hard a bit of what to do w/ Khan. Because every ep, he's been in, he's had a major role.

So far, I've been thinking of a minor role, such as Khan ordering his troops to get Molly off his building by force, but not through harm; explaining that 'harming a child isn't in my character', because we know the TS version of Khan wouldn't kill a kid.

On the other hand, a small voice is nudging me that he should have a major role, with a sub-plot involving an SK employee trying to steal Buzz's growth ray and put it in his own name.


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 Post subject: Re: Mollyzilla
PostPosted: Tue Aug 10, 2010 2:39 pm 
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Ok. I've started writing the story itself. I have to admit so it's going good. And I've took the liberty to sketch Buzz's growth ray.

http://jerrocks2day.deviantart.com/#/d2w1pjn

Comments would be good.


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 Post subject: Re: Mollyzilla
PostPosted: Tue Aug 17, 2010 3:12 pm 
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Quote:
=> I don't think Becky would do that, only for revenge. But she would do that if she learned that Buzz can't reverse her (which was my first idea)


I'm gonna make it like this: Baloo is relieved that 50 ft. Becky was able to tame 50 ft. Molly, just as Buzz is about to revert them back to normal. But before Buzz could shrink them down to normal, Baloo trips over the extension cord that's connected back to Buzz's home in the no-smokey mountains. This enrages Becky causing her to want to get Baloo.


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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 18, 2010 2:32 am 
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JerRocks2day wrote:
Quote:
=> I don't think Becky would do that, only for revenge. But she would do that if she learned that Buzz can't reverse her (which was my first idea)


I'm gonna make it like this: Baloo is relieved that 50 ft. Becky was able to tame 50 ft. Molly, just as Buzz is about to revert them back to normal. But before Buzz could shrink them down to normal, Baloo trips over the extension cord that's connected back to Buzz's home in the no-smokey mountains. This enrages Becky causing her to want to get Baloo.


Yep, that's better :)

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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 18, 2010 6:04 am 
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I have a few suggestions. I think the setup is okay right up to the point where Molly gets blown up. After that I think the story becomes a little unbelievable.

-As humorous as it is, I don't think having a 50 ft tall Becky makes sense. If she were really the size of SK tower, she would be destroying everything in her path. Would they really want to blow her up to that size, just so Molly can hear her? I don't think Molly would want to cause trouble anyway - she's not a dumb kid, and is able to think for herself rather than just responding to her mom.

-I think a better idea would be to expand on what you mentioned before, having a sub-plot where someone steals the growth ray. Make the growth ray have a "reverse" setting. Someone steals it (Miniversal or Don Karnage, maybe?) and Baloo and the rest of the gang have to get it back in order to reverse the process. That would give them something to do while Molly is off doing her thing.


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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 18, 2010 6:51 am 
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I don't think Molly would want to cause trouble anyway - she's not a dumb kid, and is able to think for herself rather than just responding to her mom.


Of course she wouldn't wanna cause trouble. After all, she's in her Danger Woman outfit. She's basically just roaming around the sitting, trying to protect the CS from danger, when the humor is that the citizens are running away from her, because she's 50 ft tall. Plus she has Wildcat in her grasp and Wildcat would try calling out to the scared citizen's 'Awe, don't you guys wanna hang out?' XD


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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 18, 2010 7:16 am 
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JerRocks2day wrote:
Quote:
I don't think Molly would want to cause trouble anyway - she's not a dumb kid, and is able to think for herself rather than just responding to her mom.


Of course she wouldn't wanna cause trouble. After all, she's in her Danger Woman outfit. She's basically just roaming around the sitting, trying to protect the CS from danger, when the humor is that the citizens are running away from her, because she's 50 ft tall. Plus she has Wildcat in her grasp and Wildcat would try calling out to the scared citizen's 'Awe, don't you guys wanna hang out?' XD


Okay, I get that. I can see Molly wanting to protect CS from danger. I just don't think blowing Becky up would be the solution they would come up with.


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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 18, 2010 7:21 am 
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I thought making Becky 50 ft tall, would help Molly learn that as long as her mom's taller than her, she's the one in charge.


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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 18, 2010 7:54 am 
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JerRocks2day wrote:
I thought making Becky 50 ft tall, would help Molly learn that as long as her mom's taller than her, she's the one in charge.


I think Molly would know her mom was in charge regardless of how tall she was...like we said, she's not a dumb kid.

This is just my suggestion. It is your story, so you can feel free to do what you like with it.


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 Post subject: Re: Mollyzilla
PostPosted: Wed Aug 25, 2010 10:20 am 
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Sorry I didn't get the story done right away. I'm currently at the part where Molly leaves Buzz and Kit so she can go and play Danger Woman, and is heading to Cape Suzette.

Just a heads up that I'm still working on it.


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