I've made my
Rendering Guide and my previous
Drawing Guide, but I have yet to see a guide on
Perspective. So I figured I'd help out the Balto Source Community and create one.
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First, you must prepare your drawing area. Make sure it is clean - free of any eraser residue, loose graphite (from sharpening) or any other debris. Some can cause a "ripple" (or raised area) on your paper when you draw, causing a very dark spot (which you don't want).
What you will need:
-Paper (of course). It works better with one leaf (or sheet).
-Masking tape.
-Your regular drawing tools (pencils, ink pens, colors, etc). Keep everything but a regular pencil aside.
-A large, flat surface (such as an unused, edge-protected pane of glass
[Safetty first!], drawing board, or non-plush photograph album).
-A ruler,
T-square, and
straight edgetriangle. (The T-square and triangle are optional, but will help with buildings, fences, and so forth.)
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Now you can begin. Start by placing your paper comfortably on your surface (I use a pane of window glass with the edges guarded for safety). It helps to have the paper straight and alligned with the edges of the surface (to ensure you'll have as straight of a line as possible).
Once you have accomplished this, tape all four corners of the paper down. Make sure to use only a little bit of tape (no longer than .5 inches long, not wide) to save some. Taping the paper down dis-allows it from moving - also to ensure the quality of your lines. Be sure to tape only the top of the corner - so the viewiers won't be able to see a large white spot later!
Once you have done this, you can start drawing. Begin with a
horizon line, which is a
horizontal line, about the middle of the paper, but closer to the bottom (you can place this where ever you want it, but the middle is very common).
Once you have finished your horizon line, you can move on to the
vanishing point. You can make this point by making a dot anywhere on the horizon line that you can, of course, notice. This, plainly named, is the point in which everything will "shrink." You can have multiple vanishing points, too. Even from the bottom of the page or other various area(s). For scenery, it's best to keep the point on the horizon lines. It can vary with subject(s).
After you've drawn this (as straight as possible!), you can move on to the guide lines (which are the side-ways "V" shape marks). After you have drawn these, you can begin your focal point (or your "subject[s]"). These lines make sure that it/they follow the perspective, so you can have a "pop" to your picture (as well as a 3D effect, if you finish it properly).
Be sure to draw LIGHTLY! I have drawn darker so the lines are visable. The lines you create will be erased later and could be an eye-sore if drawn too dark.Here I have used two popular poses to demonstrate:

There isn't a lot to know about perspective, but you're welcome to duscuss any good tips, methods, ask questions, and so forth amongst this topic (which is why it's here). I suggest you start perspective "Art Class Style." That is, drawing two settings of buildings (a city/urban and a country). Perspective is used very much in
scenery. But, if used properly, can be used with subjects, as well.
Below I have posted some pictures that are examples of perspective. I have also "red-lined" (or drawn in by using red lines) my predicted perspectived horizon line, vanishing point, and guides:

Even the respectable Kay Fedewa and E. Siegal use these methods in
The Blackblood Alliance graphic novel. (All artwork and characters shown below are copyright © Kay Fedewa and E. Siegal, used here for example purposes ONLY.)



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Feel free to now discuss any other tips, questions, or methods you may have. I'm sure someone will be appreciative of your help. :]