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 Post subject: Charlie Wolf's Versus (Vs.) Scenario Game #1.
PostPosted: Sun Aug 19, 2007 12:48 am 
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In this here game of mine, the rules are extremely simple- just think of a team of combatants (no matter what type, species, thing, etc.; BTW, all characters have access to ALL of their special advantages/abilities/attacks/powers/etc. in top shape for the duration of the entire battle unless otherwise disabled or weakened) and pit them against the next person who posts a new team; it's basically like an online forum war game, so to speak. wink.gif Then, a victor is decided between the two teams by another observer, and then that team gets pitted against that person's new team, and so on and so forth. O.K. now, I'll start it all off: "Charlie Wolf's Versus Squad #1.", which consists of 40 Abrams tanks, 65 Bradley tanks, 17 strike fighters, 3,700 armed riflemen, 15 armed assault mech prototypes (i.e. the weakest variety), 890 missile soldiers, 625 spinosauruses, Mario (the popular and widely-known Nintendo mascot) with a standard, recharging, full-body energy shield, a fuel rod cannon, a backup AK-47, and 4 energy grenades, Spider-Man, and 56 rabid grizzly bears vs. the team in the following recipient's post... (Of course, like any true army should [and probably would] have, I've got absolutely plenty of reinforcements to keep you all busy and on your toes... grincolonp.gif; in the meantime, play nice [or should I say MEAN?!?!?! evilgrin.gif] and, above all other things, have fun with it!!!!!!! Be_happy.gif wink.gif)
-Charlie. cool.gif

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 Post subject: Re: Charlie Wolf's Versus (Vs.) Scenario Game #1.
PostPosted: Tue Aug 21, 2007 8:44 pm 
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my team: Anakin Skywalker, Luke Skywalker, Han Solo, 100,000,000,000,000,000,000,000,000
Death Stars, 100,000,000,000,000,000,000,000,000,000,000 Floating Lightsabers, and me with complete element control shielding me and my power recharges faster than light moves a trillometer and i have a lightsaber and the power of the force with the powerfulness multiplied by 100,000,000,000,000. also plenty of reinforcements to let you destroy many many many waves of them and still dwindle your army

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 Post subject: Re: Charlie Wolf's Versus (Vs.) Scenario Game #1.
PostPosted: Tue Aug 21, 2007 10:33 pm 
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O.K.... Well, I think that you may have went just a little bit too far on that one, but just to show you that I mean some serious business here myself, I'll unleash my new team #2. consisting of wave after wave of strike fighters that spawn at a rate of 1,000,000,000,000,000,000,000,000 (one septillion) per picosecond (one trillionth of a second), and with there being 1,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 (1 followed by 108 zeroes in all) waves of them at that same constant rate total. Plus, I'll even throw in 8,000,000,000,000,000,000 (8 quintillion) enraged Incredible Hulk clones and 2,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000,000 (2 vigintillion) Special Operations (a.k.a. Spec Ops) infantry units consisting of 50% of them being energy sword-wielding, invisible, energy shielded, jetpack-wearing velociraptors and the other 50% of them being sword-wielding, invisible, energy shielded, jetpack-wearing gray wolves to poke around at your troops quite a bit from the very start of the battle itself as well. jawdropper.gif "Ha, beat THAT!!!!!" grincolonp.gif -Charlie A. Wolf. cool.gif

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 Post subject: Re: Charlie Wolf's Versus (Vs.) Scenario Game #1.
PostPosted: Sun Aug 26, 2007 3:15 pm 
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animal~~lover _pwnz wrote:
Uh,1 and 2 and 3?
What?!?!? eyebrow.gif -Charlie. cool.gif

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