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 Post subject: Problem
PostPosted: Sat May 12, 2007 7:34 pm 
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I own an Xbox 360, and I'm sure some people here do as well. With numerous games, I have noticed that the text is so small, it makes the game virtually unplayable, and results in a headache. Can anyone relate/comprehend to what I am saying?


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PostPosted: Sat May 12, 2007 10:50 pm 
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Ugh... I wanted to kill the alternative text programmer for DeadRising- as that individual used 14pt TypeText font on a small screen resolution. That spelled complete disaster right there...

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PostPosted: Mon May 14, 2007 5:21 pm 
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Yes! I played Dead Rising, and had the same problem.


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PostPosted: Tue May 15, 2007 11:23 am 
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That's a HD problem. If your tv set isn't High definition compatible, then the games are downscaled to fit SD (Standard definition).
You should either buy a HD tv, or use your console on the pc monitor with a vga cable. You can also improve the quality a bit by buying and using a RGB cable instead of the composite default one.

I wouldn't buy an X360 without a HD screen...Well I have none for now, but I know these issues :lol:

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PostPosted: Tue May 15, 2007 9:05 pm 
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steet wrote:
That's a HD problem. If your tv set isn't High definition compatible, then the games are downscaled to fit SD (Standard definition).
You should either buy a HD tv, or use your console on the pc monitor with a vga cable. You can also improve the quality a bit by buying and using a RGB cable instead of the composite default one.


I have a Samsung 40" 1080p LCD television with XBOX 360's HDTV input- and still you have to struggle to read what some of the smaller text reads (below size 16pt TypeText fonts). We gotz ourselves a Microshaft problem, but I do agree that sometimes video quality can be enhanced with RGB composite cable set as opposed to coaxial cables with 480i (standard definition).

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