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 Post subject: Re: Super Smash Bros. Brawl (Nintendo Wii)
PostPosted: Sat Jul 04, 2009 1:17 am 
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Ryke wrote:
Alright SSBB.

About the lag in online play, If you go to EB games or something like that you should be able to get an adapter so you can plug the internet cord in rather then wireless. I think it helped with mine. Also I've notice Ganondorf has a very epic entry that tends to make the game lag for the beginning, and all his attacks and everything about him uses so much effects to lag the rest o' the game


Huh. Never knew that. Interesting remedy, but if there's any way to do it without going out to buy an adapter only meant for a single game, I'd be more open to that. XD

Meh, personally, I find this game is only good in controlled doses. Maybe I'm just being biased because I might've overplayed it too much and now I can't stand picking it up until months later. The replay value of this game if really good, but once you see everything there is to see, that's pretty much all you get from it. Nonetheless, with friends, it tends to be a lot more fun.

Personal character uses are

Serious characters: Lucario and Zelda
Annoyers: Zelda and Kirby
Because I feel like it: Marth and Bowser

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 Post subject: Re: Super Smash Bros. Brawl (Nintendo Wii)
PostPosted: Sat Jul 04, 2009 1:42 am 
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Dr. Rex wrote:
Ryke wrote:
Alright SSBB.

About the lag in online play, If you go to EB games or something like that you should be able to get an adapter so you can plug the internet cord in rather then wireless. I think it helped with mine. Also I've notice Ganondorf has a very epic entry that tends to make the game lag for the beginning, and all his attacks and everything about him uses so much effects to lag the rest o' the game


Huh. Never knew that. Interesting remedy, but if there's any way to do it without going out to buy an adapter only meant for a single game, I'd be more open to that. XD

Meh, personally, I find this game is only good in controlled doses. Maybe I'm just being biased because I might've overplayed it too much and now I can't stand picking it up until months later. The replay value of this game if really good, but once you see everything there is to see, that's pretty much all you get from it. Nonetheless, with friends, it tends to be a lot more fun.

Personal character uses are

Serious characters: Lucario and Zelda
Annoyers: Zelda and Kirby
Because I feel like it: Marth and Bowser


From my experiences, most of the lag that comes during gameplay is caused by Nintendo's Smash servers. I may be from the constant abuse those serves must see from the popular factor of the series. Even with the really good wireless connection I have, I still is lag, it isn't affected by any specific character or character moves being on screen.
In my case, getting a wired internet connection probably wouldn't change much of anything, but I'd like to give it a shot if I get lucky with price and money.

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 Post subject: Re: Super Smash Bros. Brawl (Nintendo Wii)
PostPosted: Tue Jul 07, 2009 7:31 pm 
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Just wandering, have you, and by you I mean anyone who feels like answering, beaten 15 minute brawl.

It's not that i can't it's that in the last few minutes a bomb spawns in between wolfs up A attack blows up and i die. It's also very frustrating because if your almost done you blow up, you've wasted 15 minutes of your life, and it adds up. I've only got eight challenges on the challenge sheet and their all easy, just beating the game with every character on all the modes, but this one is killing my time.

didn't want to make a new post, but, OH YEAH, I DID IT!

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 Post subject: Re:
PostPosted: Wed Aug 31, 2022 8:19 pm 

Joined: Wed Aug 31, 2022 8:16 pm



Jack wrote:
Saw the videos earlier today...Always can count on Nintendo DS ROMS..and just so you know, Microsoft sided with Nintendo and told people to buy a Wii and a 460 for the price of a PS3, so pretty much Sony isnt making friends. Hehe.

I can bet theres gonna be like a junk load of characters.

This is an exiting game


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