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Suka
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Post subject: Posted: Sun May 28, 2006 7:57 pm |
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| Animation Source is my home! |
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Joined: Mon Nov 14, 2005 5:37 pm Posts: 2862 Location: I don't talk to strangers. O.o
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Alaskas Jenna wrote: Suka wrote: Well, I'm a terrible excuse for what you'd call a programmer --
int main() { printf("I SUCK AT C AND C++!!!); }
And to think -- a video game designer is what I WANT TO BE when I grow up!!! *wails* If thats the case, type: - Code: Select all
// Example // by AKJ // 19 March 2006 @ 16:05
#include <string.h> #include <center.h> #include <iostream.h> #include <conio.h>
main() {
unsigned short Sukas_programming_skillz != 100; // lol...great skillz
cout << "Rate yourself as a programmer (1 - 100)"; cin >> Sukas_programming_skillz;
if (Sukas_programming_skillz >= 2) { cout << Sukas_programming_skillz << endl << endl << "OMG! Its better than nothing!"; } else (Sukas_programming_skillz <= 1) { cout << Sukas_programming_skillz << endl << endl << "Practice!"; cout << endl << endl << "I suck at C and C++"; cout << endl << "And a video game designer is what I want to be when I grow up????"; }
getch(); }  Very basic format of C++
...Yeah, I love you like that too, Alaskas Jenna...
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trace
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Post subject: Re: Balto games. Posted: Fri Mar 14, 2008 8:38 pm |
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Joined: Fri Mar 14, 2008 7:34 pm Posts: 3
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i should be balto 3 the game i should be for plastation 2
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Lux - The Guardian
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Post subject: Re: Balto games. Posted: Fri Apr 04, 2008 4:40 pm |
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| Famous one |
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Joined: Fri Apr 27, 2007 4:37 am Posts: 1624 Location: Norway
Gender: Male
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I'm already working on an interesting project about this. A Balto game. So far, however, people have shown little to no interest. I'm still playing around with Ruby and 2D graphics, but I'm soon moving on to 3D.
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steet
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Post subject: Re: Balto games. Posted: Sun Apr 06, 2008 4:58 am |
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| Animation Source is my home! |
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Joined: Fri Dec 31, 2004 2:14 am Posts: 5743 Location: France
Gender: Male
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Quote: I'm still playing around with Ruby and 2D graphics, but I'm soon moving on to 3D. Why moving to 3D...2D is much, much more suitable for a traditional animated film, and it's much easier to create a 2D game. I don't see the point of 3D for an animated film, there hasn't been any single good 3D game made for an animated film as of yet. (But I can give you tons of 2D ones)
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Lux - The Guardian
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Post subject: Re: Balto games. Posted: Sun Apr 06, 2008 3:50 pm |
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| Famous one |
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Joined: Fri Apr 27, 2007 4:37 am Posts: 1624 Location: Norway
Gender: Male
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steet wrote: Quote: I'm still playing around with Ruby and 2D graphics, but I'm soon moving on to 3D. Why moving to 3D...2D is much, much more suitable for a traditional animated film, and it's much easier to create a 2D game. I don't see the point of 3D for an animated film, there hasn't been any single good 3D game made for an animated film as of yet. (But I can give you tons of 2D ones) Indeed it is. But I'm playing around with polygon increases and such, and I'm buying myself a proper engine pretty soon, so I'll need the practice. I do, however, wonder if I could make 3D look cartoon-style. The first game will probably be in Ruby 2D. But as soon as I master 3D game creation, I'll remake it.
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PAUL WALKER
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Post subject: Re: Balto games. Posted: Mon Apr 14, 2008 2:42 pm |
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Joined: Mon Apr 14, 2008 2:39 pm Posts: 2
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BALTO SHOULD BE A GAME IT WOULD BE COOL
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silverwulfb1_1_.jpg [ 21.84 KiB | Viewed 812 times ]
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FireWolfBalto
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Post subject: Re: Balto games. Posted: Mon Jun 23, 2008 2:15 pm |
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| Young pup |
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Joined: Fri Apr 28, 2006 3:32 pm Posts: 1
Gender: Male
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Hello There! I'm working on a Fighting Balto Game on 2D! The game has a 9% of progress, it goes really really slow, because i need some help. The game that i'm making is related with an engine game named "M.U.G.E.N" this mugen is a program that can emulate 2d fighting games, but.... to use it you should do your own characters, stgaes, screen packs and life bars, i already have the characters "Balto", "Jenna", "Kodi", "Aleu" and "Aníu" Steele is just a beta one, isn't ready, and i have another ones like Achak from Drako, and Amaterasu Okami, these are all the characters that i have right now, also i have 2 Balto stages but this projet isn't really easy. If you wanna see some of my Balto's Adventures game, please click the links to my videos on YouTube, also you can see a few images of my 2D Balto's Characters but not all are animated. Here's the links http://mx.youtube.com/watch?v=--3Ead7DMtc http://mx.youtube.com/watch?v=1azAASpOlNAi hope you can see the videos and like my project
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File comment: Aleu

Stand 1.PNG [ 1.16 KiB | Viewed 768 times ]
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File comment: Jenna

Jenna Stand.gif [ 1.45 KiB | Viewed 768 times ]
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File comment: Balto

Balto Stand.gif [ 1.19 KiB | Viewed 768 times ]
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Balto's Adventures
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Balto the wolf
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Post subject: Re: Balto games. Posted: Mon Dec 08, 2008 12:10 pm |
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Joined: Mon Dec 08, 2008 7:15 am Posts: 3
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Balto the wolf
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Post subject: Re: Balto games. Posted: Mon Dec 08, 2008 12:15 pm |
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Joined: Mon Dec 08, 2008 7:15 am Posts: 3
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i realy think tht Balto in a game...COOL guys...think a bit 
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