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WHAT SCREEN?
360 DEGREE SCREEN: 23%  23%  [ 3 ]
240 DEGREE SCREEN: 0%  0%  [ 0 ]
180 (WIDE SCREEN): 15%  15%  [ 2 ]
90 (FULL SCREEN): 0%  0%  [ 0 ]
ALL OF THE ABOVE: 38%  38%  [ 5 ]
NONE OF THE ABOVE: 23%  23%  [ 3 ]
Total votes : 13
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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Fri Aug 05, 2011 1:19 pm 
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that'd be cool to see!


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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Fri Aug 05, 2011 4:15 pm 
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To be honest I really don't think it would be a good idea. I mean when you're using it for a still picture it looks cool, but when you use it for film, ESPECIALLY animated films, I think it will just plain look weird as heck!

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Fri Aug 05, 2011 9:11 pm 
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Lakota WolfDog wrote:
ChingChongChi-Neez wrote:
Will a 360 degrees take almost a year to make?


Longer, it took three years to just make the first Balto

Skulblaka_Shur'tugal does make a point but it's always good to at least imagine what it'd be like



Three years?! Probrably it might be 6 years to make Balto in 3D.

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 12:50 pm 
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it'd be great to have a DVD that just lets you chose between all four options!


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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 1:00 pm 
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How many years will make a 360 degree 3D Balto movie???

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 1:02 pm 
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don't know, best estimate would be ten years because 360 degree screens are extremely difficult to make, and it has never been done for an animated movie before.


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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 1:28 pm 
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Echo wrote:
don't know, best estimate would be ten years because 360 degree screens are extremely difficult to make, and it has never been done for an animated movie before.


10 years is a long time! I know technology is limited these days.. well not as limited as 1900's, but couldn't they make a type of specific camera that does 360 screens?

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 4:04 pm 
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If one were to make a traditionally-animated movie to be projected on a 360 screen, THAT alone would probably take 10 years. Actually, probably more: a regular 2D film takes 3 years, start to finish, to make. That's only for ONE screen: make that into 6 or 8 screens, and it'll increase it to 15 to 20 years.

If you used technology to rush it along, you may as well not even make it 2D. And again, very few 360 screens exist, most of them are free to use in order to watch, so the cost-to-profit of making an animated 360 film would be 0 to NONE.

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 8:00 pm 
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How much will the whole thing cost in total? Must be over 10 million.

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Mon Aug 08, 2011 11:28 pm 
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$10 million? $10 MILLION! Let's put it this way: a typical film these days RARELY cost less than $100 million. To make an animated film would cost more, and a 360 film--it would force that film to become THE MOST EXPENSIVE FILM ever made! That is NOT something people want to see when they're thinking about making a film.

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Tue Aug 09, 2011 12:18 am 
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Skulblaka_Shur'tugal wrote:
$10 million? $10 MILLION! Let's put it this way: a typical film these days RARELY cost less than $100 million. To make an animated film would cost more, and a 360 film--it would force that film to become THE MOST EXPENSIVE FILM ever made! That is NOT something people want to see when they're thinking about making a film.



Okay I dunno much about movie buget things well okay then a 360 film is not a rare typical film
So maybe up to 600 mill to a little over a billion dollars?

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Tue Aug 09, 2011 1:27 am 
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Probably, but the bad thing? The most expensive movie ever made was only $300 million. To double that for a chance-at-a-successful film? Not a good proposition.

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Tue Aug 09, 2011 10:09 am 
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that is a costly film to make so 600 mill is for all the equipment, the voice actors, the whole team, and software for animation?

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Tue Aug 09, 2011 12:10 pm 
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Yep, for EVERYTHING from beginning to end, except marketing, which would in this case probably be around $50 million. Yeah, that's just WAY too much.

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 Post subject: Re: Balto In 360 Degree Screen
PostPosted: Wed Aug 10, 2011 2:26 am 
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no one would pay that much to make balto at 360, forget it...

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