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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Wed Oct 17, 2007 7:27 am 
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I'm not good at the web code thing really :shock: but you're amazing to think of something so special such as this, wow...

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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Tue Nov 06, 2007 4:59 pm 
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Sorry to say this, Lennox, but AI monologue... I can't do it. I've too much work to do, and can't push in some time for yet another thing to do.
Really sorry...


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Tue Nov 06, 2007 9:57 pm 
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Don't worry about it at all.

The game's production is on hiatus for now. The main problem I foresee with making this game is the possibility that very few people join. Without many members, gameplay will be very bland. I get the feeling not many members here seem remotely interested.

I'm going to wait it out. I'd much rather finish the game if I know people will play it.


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Fri Nov 09, 2007 3:57 pm 
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Hey dude I'd totally play it. I'm not all that great with computers and stuff. I can do some type of pixel work.

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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Fri Nov 09, 2007 9:46 pm 
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If you're interested in making some pixel art, PM me and I'll give you details.

I'll be more than glad to put your work in the game!


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Sun Nov 11, 2007 9:46 pm 
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Location: Toronto, eh?
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Artist eh?

I could be of some assistance; just really depends on

a) how busy I am

and

b) what it is that you want me to draw concept drawing of

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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Tue Nov 13, 2007 10:35 pm 
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I'd be very interested in making promotional banners, ads, etc (and in playing the game). I have Photoshop Elements, which I've been dying to play around with. Here's a banner to show off my skillz XD Of course, if I'm accepted, I'll make tons more of these, except with different characters, like Jenna, Boris, Steele, Etc.
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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Fri Nov 16, 2007 10:59 pm 
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Thank you very much. I'll definitely come to you when I need banners and buttons for promotion of the game.

As for now, the game's still on hiatus. I have some resources I have to find/make and kinks to work out.

This month hasn't been very kind to me, and I have a feeling it's not getting any better. I will have time to finish major work on the game when I pry myself from finals. :wink:


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Thu Jan 10, 2008 11:19 pm 
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Hi all. I realize this thread is stalled as of last November, but I'm wondering if you all knew that there actually was a fairly well-populated BaltoMUCK some years ago? I think it was circa 1997. It went down sometime in 1999 -- just disappeared. I didn't hear exactly what happened, but I google it every once in awhile to see if anyone from the old site is around, which is how I found your thread. So you might consider giving your game a different name. I don't think it's technically a MUCK anyway if it incorporates 2D art.

There's a WikiFur entry on the old BaltoMUCK here: http://furry.wikia.com/wiki/BaltoMUCK

So just some thoughts. Good luck with your endeavor.


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Fri Jan 11, 2008 6:25 am 
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BaltoMUCK is a working title, but thanks for the consideration. :wink:


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Sat Jan 12, 2008 2:25 pm 
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I can do some promotional and concept art for you Lennox, I'd probably do most hand-drawn and digitally coloured coz I prefer doing it that way.

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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Sat Jan 12, 2008 8:34 pm 
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I wish I could help but I don't have any skills, but I will join if it helps.


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 Post subject: Re: BaltoMUCK *UPDATE 10-14-07*
PostPosted: Wed Feb 13, 2008 2:36 am 
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I'll unstick this until the project is restarted (if it will ever be)


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