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| January 27, 2013 | ||
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| O' Cap'n My Cap'n! |
Oops...my bad. I shall run a correction to the comment
below...perhaps then we can both delete our latest comments after it,
hm? |
| January 27, 2013 | ||
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| O' Cap'n My Cap'n! |
I think shading and a bit of shadow work would take care of that
problem, Charlotte. Allowances for variance in terrain could explain
why the one character is higher up than the other. |
| January 27, 2013 | ||
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Good job, but you might want to put Sam a little lower next time, he
looks like his paws are up in the air. |
| January 27, 2013 | ||
Shoutbox Moderator, Articles mod, Global... | ||
| Big bad mods. |
Why, thanks so much, Jersey! really nice to hear that. |
| January 27, 2013 | ||
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| O' Cap'n My Cap'n! |
Having checked out his bio, and looking at this nice render, I'm
inclined to agree with Cat. Nice job! ![]() |
| January 26, 2013 | ||
Shoutbox Moderator, Articles mod, Global... | ||
| Big bad mods. |
Really? Thanks, Cat. Means a lot ![]() |