8 - entering

Balto checks under the matt. Hey! there it is. He grabs the key in his mouth and walks over to the door.

" How am I going to do this?" Balto says aloud. After several trys, Balto finally gets the key in the keyhole. Thankfully it's not a round door knob so Balto easily enters the cabin. The cabin looks absolutley beautiful, 4 made beds, a table, and 2 shiny windows... this is a good place to sleep for the night!


1/ Go to sleep


Exit the game

Throw a dice

This gamebook was rated PG-13 (Parents strongly cautioned).