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| November 10, 2016 | ||
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| O' Cap'n My Cap'n! |
Yes, I also think this is pretty nice work. Star's gate seems a
little stuff, but overall this is a very nice attempt at animation!
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| November 10, 2016 | ||
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| Path of the Demon |
Right. I spent more time on the first frame, which is more detailed. I
was mostly, like you said, focused on getting the movement of his legs
right. |
| November 10, 2016 | ||
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His head is probably not bigger in the first frame, but more detailed.
At least that's the case when I animate - the first few frames have
more care put into how the character looks (getting all Balto's facial
proportions right for instance) , but that gets neglected as the work
progresses and I start to focus more on movement This looks fine nonetheless though. More of your own style is in it, which I like. Really good ![]() |
| November 10, 2016 | ||
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| Path of the Demon |
Thank you. I was concerned that my frames would end up being
inconsistent in size. If there are any incontinences, you can't really
tell, but it I could swear Star's head was bigger in the first
drawing. His head movement was a mistake, but it actually made the
drawing better. No living creature has a still head while moving.
If anyone is curious, I was using this video is a reference: https://www.youtube.com/watch?v=PhnTcRE6_P4 |
| November 10, 2016 | ||
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| Path of the Demon |
Thanks! It would have been much easier if I had used tracing paper. I was using thick sketch paper that doesn't allow for a lot of light to pass through it. If I get the motivation, I'll see about fixing this animation up. ![]() |